Thursday, April 30, 2015

Day 3 - Thor & Siege

I hadn't tried Siege before because I figured I'd warm back up to the game with conquest. In retrospect that is pretty backwards pretty much anything BUT conquest has more forgiving players. I played quite a few matches and I think it's pretty fun. Running with warrior, hunter, mage, assassin seems to be the norm. I ended up playing assassin which in this case was Thor.

Siege has two lanes, jungle in the middle, and your goal is to spawn these giant siege monsters then use them to push the enemy until you win. You spawn an engine by killing 100 points worth of stuff or killing a boss in the middle of the map. You sort of play 2 v 2 most of the time, but can wander around too. Nobody complained that I was doing anything horribly wrong so I think it's pretty flexible as to play style.

I'm not great on Thor, but you can essentially fly into the air and snipe people using yourself as a bullet.  Hopefully you hit them, and do your spin move if they are still alive after it finishes, I typically bolted out of there unless they were on the cusp of death. For some reason on this map not as many people wanted to play assassin, not sure why, but I enjoyed it.

Wednesday, April 29, 2015

Day 2 - Chaac and Assault

I did a few more rounds of conquest and it went a bit better today. The matches seemed more appropriate and much less harassment. I'm hopeful for the matchmaking system so far it seems to be learning and acting appropriately.

I mostly played Chaac, who I was pretty decent at I think. I was also most often doing 'solo' which is a much better spot than 'support' for a new player. You basically can tend your lane, collect your local mana buff and be doing a good enough job.

Chaac in general I think is a great character for a new player. Chaac is generally tough to kill and also does decent damage. While you are melee with your auto attack which can seem dangerous, you have a lot of new player friendly stuff.

1. Axe you lob and does AE damage
2. AE close range (or at the landing point of your axe from 1
3. Self heal, run hide and heal, it also slows enemies in an area around you and axe from part 1
4. AE float around then crash down doing damage, at the same time you take 50% less damage

I did support on Ymir a couple times which I'm slowly getting better at it as well. The support job for some reason nobody wants, you are expected to rotate around a bit and be a bit of a play maker which you'd think a veteran would want to control, but you don't have as much pew pew power and that is quite popular.

I did a few matches of assault and generally the community there was pretty good, definitely more pleasant than conquest. I'm not sure if the matchmaking system applied to both categories or not, but that could be a factor. In assault you can't pick the hero you get.  Your team is 5 random Gods which cuts down on the drama I think. No bickering over who is doing what and you sort of have to make the best of what you get.

My biggest complaint for today was that I had conquest run really long and I had other stuff to do, but that was poor planning on my part and not a fault of the game.

Tuesday, April 28, 2015

Day 1 - The Return

I had played Smite before a while back, and I did enjoy the game. I never got up to where I would say I was good, but I was about not terrible. The key is that I enjoyed the game, and wanted to keep playing. There were a couple problems but those were more about the community of other players.

1. Matchmaking

Good matchmaking is never easy, I think a lot of the player base was pretty hardcore creating a huge gap in skill between the average player and a new player. People will throw acronyms at you left and right that you don't understand at first, or ever depending on if they drive you away. You'll get reported for 'feeding' if you suck. It sounds really bad, but if they use this to build better matches I call it a good thing. Group all us 'feeding' type players and we'll have a fun match and those hardcore people can do their thing together as well.

2. Toxic Community

The community isn't really nurturing. If you find one nice person out of the 5 on your team you are pretty lucky. So going from new to veteran you're mostly going to just take a lot of verbal abuse. It's pretty normal of any PvP game I think. Teenage boys and anonymity usually means dickish behavior. I'd like to think I wasn't that much of a dick when I was that age, but who knows. Quitting is also a big problem, people want to quit early on quite often never taking the match to the end. In my first run I was frequently in matches that we turned around and won after people started their quit spam. I'm guessing this has something to do with children wanting easy wins, which explains the massive traction of WoW.

So here I am attempting to try the game again. I've been away for a long time, maybe a year not sure exactly. My first 5 matches I have been back to being that 'feeding' guy. I warn people I am not great with each match and to account for it in their play style. So far it's going poorly, but I did just get a prompt after the match about the quality of the matchmaking. Hopefully this is a sign of good things to come.